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I really like to play the game this way, just because of the added difficulty. No Dialog Tags (You will not if you meet minimum requirements for skill checks in dialogue)Īll of these mods make the game a bit more challenging and realistic. No Message Hints (You wont see which skill level is required to pick a lock or hack a terminal) No Danger-Caution-Detected-Hidden-Empty (I use no danger, no caution and no hidden to make combat more difficult)
New vegas d day mod mod#
No NPC Compass Ticks (removes all npc markers from the radar to make combat more difficult)ĪG Weapon Reload Speed Mod (reduces the agility bonus for weapon reloads)Īrmor and Weapon Degradation (increases the degradation of items) No Combat Music - ambient music continues (There will be no combat music when enemies are near) No Repair Without Workbench (you can only repair weapons/armor when you are near a workbench)īarter Repair (repair costs depend on bartering skill) More Realistic Aiming (adds some movement to the weapon to make aiming a bit more difficult) Increased Weapon Jamming (weapons can also jam while shooting, not only when you reload them) Vertical Recoilmod (adds recoil to weapons, you can no longer keep the crosshair on target after shooting)
New vegas d day mod manual#
Manual Reload (No more auto reloads when a weapon is empty) No Crosshairs When Weapon Drawn (you need to use aiming instead of shooting from the hip all the time) Personally I think weapon mods were the best new feature of F:NV, and WMX expands these greatly. I also can´t think about playing New Vegas without WMX. These 2 are honestly my most important mods, since they also allow to rebalance the game quite drastic, which is great to keep it a challenge :) And PN Extra Options expands these features and options even further. PN adds so much new and interesting content, many features, as well as lots of configuration options to the game. These mods are so essential! I absolutely can´t play without them any longer. Project Nevada Extra Options (also too much content)
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Project Nevada (too much content to list) Oh, this is going to be a long list for me, I will use the mod names from the nexus :) I love mods that let you take up a secondary occupation, whether it's bounty hunting with NVB or slave-hunting with FNNCQ or digging up mounds of crap with Scavenger World. But if there's a better questmod for NV or FO3 I don't know of it.
New vegas d day mod Patch#
Probably the best quest-mod I've played, it fits into the game ALMOST seamless, I just wish they'd patch the two versions together so you can have them both loaded and the second one only starts when the first one finishes. Plus, it adds a boatload of weapons and I run so many combined weapons tweaks and rebalances it'd day me days to integrate them to my game. To be fair, I think that was a very early version of it, and I don't know if it's still all about the loot-dungeons put all over the place without method or reason, but it wasn't my cup of tea. If I remember rightly there was a trapdoor in Goodsprings that led to a lakelurk cave. I tried out AWOP and felt it just added a bunch of nonsensical dungeons to the world, all willy-nilly and out-of-place.